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Minecraft 1.8 Demo Server


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#1 Deano

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Posted 16 September 2011 - 09:27 PM

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So Minecraft 1.8 was released a few days ago as you most likely already know however we still have to wait for bukkit to release a recommended build before we can update our server. The reason we have to wait is due to the ridiculous amount of plugins that we run to keep the server safe, fun and running smooth. Before we can update the server these plugins have to be updated.

However, we at KoolSource have a treat for you. As it looks like the update is going to take a few more days we have started up a 1.8 server using the latest development version of bukkit. The demo server has no plugins currently installed so play nice and don't act like idiots. The demo server is online right now for you to play and test some of the new features in 1.8 ready for when we update our main server.

Server IP/Hostname: demo.koolsource.com

PS. Our main server (1.7.3) is still online and will be until feel it is safe enough to update, feel free to continue to use this server.

Enjoy :D

Here are some of the new features in Minecraft 1.8:

+ Added a brand new biome generation code that simplifies life a lot and makes things much more exciting for the future
+ Added new mob; Endermen
+ Added FOV slider
+ Added brightness slider
+ Added randomly generated ravines
+ Killing a monster makes it drop experience orbs
+ The player can level up by gathering experience orbs
+ Added randomly generated houses
+ Added huge mushrooms
+ Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if there’s room
+ Rewrote the light rendering to use multitexturing instead of direct colors
+ Sky light and block light have different tints, cool colors for sky light, warm for block lights
+ Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it
+ If the player hits a mob while falling, they always hit a critical hit
+ The game now keeps track of damage sources and types
+ Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world
+ Ice now only spreads next to existing ice or from coast areas
+ Made the explosions prettier
+ Made level height depend on a single variable (the level height still is 128, but it’s more moddable now)
+ Added sprinting
+ Added hunger
+ Food is now stackable
+ Improved the logo
+ Added suspended particles to water
+ Added a server list so you can remember multiple servers
+ The player regenerates slowly while the food bar is high
+ Eating food now takes time
+ Skeletons hold their bows better now
+ Added melons
+ Made melons and pumpkins farmable
+ Animals that get hurt will flee randomly for a short while
+ Pigs have snouts now
+ Made a flashier title screen
+ Looking towards the sun during sunset/sunrise changes fog color
+ Added fence gates
+ Added a player list to multiplayer
+ Added Silverfish
+ Added Cave Spider
+ Added huge underground dungeons (stronghold)
+ Added underground mine shafts
+ Added melon
+ Added sprouts for melons and pumpkins
+ Added vines
+ Added iron bars
* Fixed mushrooms spreading infinitely
* Fixed caves generating with too many dead ends
- Removed Herobrine

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Dean Seddon
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#2 bobcat

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Posted 17 September 2011 - 01:29 AM

All I see on the server are trees @.@

#3 Deano

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Posted 17 September 2011 - 02:21 PM

View Postbobcat, on 17 September 2011 - 01:29 AM, said:

All I see on the server are trees @.@

thats because a new map lol, what do you expect there to be?
Dean Seddon
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#4 bobcat

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Posted 17 September 2011 - 06:42 PM

tnt *sighs*

#5 Apollo

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Posted 18 September 2011 - 07:27 AM

So, who blew the hole in the mountain next to spawn?

#6 Deano

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Posted 18 September 2011 - 02:13 PM

View PostApollo, on 18 September 2011 - 07:27 AM, said:

So, who blew the hole in the mountain next to spawn?

Me.................... and alex :P
Dean Seddon
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#7 bobcat

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Posted 18 September 2011 - 06:57 PM

View PostApollo, on 18 September 2011 - 07:27 AM, said:

So, who blew the hole in the mountain next to spawn?

And my shroom fort....





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